I̽lö Qüeǟ Med has a yearly average temperature of 6°C (42°F), with its average temperature during the summer being an icy 24°C (75°F) and its average temperature during the winter being a cold -12°C (11°F). I̽lö Qüeǟ Med receives an average of 307 cm/y (120 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. I̽lö Qüeǟ Med covers an area of nearly 393 km2 (157 mi2), and an average elevation of 4504 m (14776 ft) above sea level.
Overview
I̽lö Qüeǟ Med was founded durring the late 11th century, by Gaw̄ Mä̋mp̪f̄ 'Honey Nightlight' Ca̋chīnḱ Ra̋nvé̄ Yä̌shvé̄ Malve. The establishment of I̽lö Qüeǟ Med was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding I̽lö Qüeǟ Med's construction back out of the project. Gaw̄ Mä̋mp̪f̄ 'Honey Nightlight' Ca̋chīnḱ Ra̋nvé̄ Yä̌shvé̄ Malve pushed on reguardles, and I̽lö Qüeǟ Med was finished, but starts off as a terible place to live.
I̽lö Qüeǟ Med was built using the conventions of Wood Elven durring the late 11th century. Naturaly, all settlmentss have their own look to them, and I̽lö Qüeǟ Med is no diffrent. The city's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.
I̽lö Qüeǟ Med is buildings are arranged arrounded highly ordered system of premissive split-log ties streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city sits behind a stone-renforced palisade wall, with stone gatehouses and timber drawbridges for their trench. I̽lö Qüeǟ Med's would-be-castle fortifications are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the city as needed.
A quick look in any direction shows I̽lö Qüeǟ Med is filled with vices. There are many taverns, brothels are advertising their services on the streets, cardsharks are plying their illicit trade within public squairs, and every shop has at least three signs advertising various sales on goods. That alone wouldn’t be too noticeable, if it wasn’t just so omnipresent and overwhelmingly how the people of this city live. Or if the general public wasn’t so enthusiastically, openly, and merrily participating in these activities.
Civic Infrastructure
I̽lö Qüeǟ Med possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
I̽lö Qüeǟ Med has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
I̽lö Qüeǟ Med has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within I̽lö Qüeǟ Med. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for I̽lö Qüeǟ Med's parks.
I̽lö Qüeǟ Med has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within I̽lö Qüeǟ Med.
I̽lö Qüeǟ Med has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
I̽lö Qüeǟ Med has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
I̽lö Qüeǟ Med has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
I̽lö Qüeǟ Med has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
I̽lö Qüeǟ Med has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
I̽lö Qüeǟ Med has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
I̽lö Qüeǟ Med has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain I̽lö Qüeǟ Med's public wards, blessings, and other arcane systems.
I̽lö Qüeǟ Med has an Millitary Academy which trains military officers and specilists.
I̽lö Qüeǟ Med possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. I̽lö Qüeǟ Med's grid is powered by a god's will and kindness.
I̽lö Qüeǟ Med's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
I̽lö Qüeǟ Med has a first rate hospital which caters to anyone in need of long term medical care.
I̽lö Qüeǟ Med has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
I̽lö Qüeǟ Med has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for I̽lö Qüeǟ Med's natural decorations nor waterways.
I̽lö Qüeǟ Med has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
I̽lö Qüeǟ Med has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
I̽lö Qüeǟ Med has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
I̽lö Qüeǟ Med is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
I̽lö Qüeǟ Med's mayor's house was built using a different architectural style from the rest of the town. The style used is best known for the combined use of arcuated and trabeated construction, employing arches and constructed with post and lintel. The arch served as the style's chief structural element, with flanking columns serving as buttresses or decorations. While the general shape of their structures could be generously described as simplistic, the use of these arches and columns created a most distinct ascetic which is easily distinguishable on sight to armatures and experts alike.
Due to the actions of local Kami, winter is short in I̽lö Qüeǟ Med.
The Yeti near I̽lö Qüeǟ Med are known to be a mutant strain of the creature.
I̽lö Qüeǟ Med's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves square dance to channel Mysticism energies of tier 3 via throat chanting.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 183
Farmers: 257
Farm Laborer: 545
Hunters: 290
Milk Maids: 237
Ranchers: 122
Ranch Hands: 229
Shepherds: 244
Farmland: 374008 m2
Cattle and Similar Creatures: 23201
Poultry: 278418
Swine: 18561
Sheep: 928
Goats: 185
Horses, Mounts, and Beasts of Burden: 9280
Craftsmen
Arms and Toolmakers: 189
Blacksmiths: 201
Bookbinders: 123
Buckle-makers: 116
Cabinetmakers: 215
Candlemakers: 309
Carpenters: 294
Clothmakers: 237
Coach and Harness Makers: 97
Coopers: 237
Copper, Brass, Tin, Zinc, and Lead Workers: 139
Copyists: 85
Cutlers: 82
Fabricworkers: 210
Farrier: 501
Furriers: 61
Glassworkers: 309
Gunsmiths: 208
Harness-Makers: 88
Hatters: 173
Hosiery Workers: 67
Jewelers: 103
Leatherwrights: 226
Locksmiths: 94
Matchstick makers: 145
Musical Instrument Makers: 123
Painters, Structures and Fixtures: 122
Paper Workers: 128
Plasterers: 123
Pursemakers: 168
Roofers: 99
Ropemakers: 90
Rugmakers: 90
Saddlers: 181
Scabbardmakers: 208
Scalemakers: 98
Scientific, Surgical, and Optical Instrument Makers: 59
Sculptors, Structures and Fixtures: 90
Shoemakers: 88
Soap and Tallow Workers: 294
Tailors: 475
Tanners: 116
Upholsterers: 128
Watchmakers: 122
Weavers: 265
Whitesmiths: 73
Merchants
Adventuring Goods Retellers: 63
Arcana Sellers: 64
Beer-Sellers: 122
Booksellers: 147
Butchers: 232
Chandlers: 244
Chicken Butchers: 247
Entrepreneurs: 97
Fine Clothiers: 244
Fishmongers: 257
Florists: 56
Potion Sellers: 154
Resellers: 386
Spice Merchants: 128
Wine-sellers: 201
Wheelwright: 142
Woodsellers: 90
Service workers
Bakers: 580
Barbers: 412
Coachmen: 128
Cooks: 356
Doctors: 199
Gamekeepers: 147
Grooms: 82
Hairdressers: 331
Healers: 269
Housekeepers: 309
Housemaids: 386
House Stewards: 250
Inns: 84
Laundry maids: 171
Maidservants: 331
Nursery Maids: 165
Pastrycooks: 299
Restaurateur: 343
Tavern Keepers: 386
Specialized Laborer
Ashworkers: 131
Bleachers: 83
Chemical Workers: 53
Coal Heavers: 185
In-Town Couriers: 220
Long Haul Couriers: 201
Dockyard Workers: 189
Gas Workers: 45
Hay Merchants: 79
Leech Collectors: 247
Millers: 201
Miners: 210
Oilmen and Polishers: 145
Postmen: 215
Pure Finder: 121
Skinners: 290
Sugar Refiners: 53
Tosher: 140
Warehousemen: 331
Watercarriers: 199
Watermen, Bargemen, etc.: 299
Skilled Laborers
Accountants: 118
Alchemist: 143
Clerk: 197
Dentists: 90
Educators: 285
Engineers: 136
Gardeners: 94
Mages: 70
Plumbers: 96
Pharmacist: 111
Professors: 40
Scientists: 68
Wizards: 40
Civil Servants
Adventurers: 87
Bankers: 135
Civil Clerks: 197
Civic Iudex: 105
Consultants: 59
Exorcist: 237
Fixers: 110
Kami Clerk: 183
Landlords: 170
Lawyers: 118
Legend Keepers: 149
Militia Officers: 773
Monks, Monastic: 272
Monks, Civic: 272
Historian, Oral: 206
Historian, Textual: 110
Policemen, Sheriffs, etc.: 197
Priests: 386
Rangers: 125
Rat Catchers: 143
Scholars: 145
Spiritualist: 171
Slayers: 52
Storytellers: 304
Military Officers: 356
Cottage Industries
Brewers: 290
Comfort Services: 343
Enchanters: 105
Herbalists: 105
Jaminators: 299
Needleworkers: 290
Potters: 160
Preserve Makers: 309
Quilters: 127
Seamsters: 403
Spinners: 265
Tinker: 99
Weaver: 210
Artists
Actors: 95
Architects: 36
Bards: 145
Costumers: 57
Dancers: 106
Drafters: 58
Engravers: 77
Fine Furniture Carpenters: 45
Glaziers: 97
Inlayers: 90
Musicians: 250
Painters, Art: 47
Playwrights: 95
Sculptors, Art: 84
Wood Carvers: 309
Writers: 343
Produce Industries
Butter Churners: 281
Canners: 237
Cheesmakers: 320
Ice Merchants: 41
Millers: 210
Picklers: 154
Smokers: 111
Stockmakers: 100
Tobacconists: 142
Tallowmakers: 201
34598 of I̽lö Qüeǟ Med's population work within a Foundational Occupation.
1924 work in Agriculture
7649 work as Craftsmen
2874 work as Merchants
5228 work as Service Workers
3637 work as General Laborers
1488 work as Skilled Laborers
5062 work as Civil Servants
3005 work in Cottage Industries
1934 work as Artists
1797 work in Produce Industries
53568 of I̽lö Qüeǟ Med's population do not work in a formal occupation, but do contribute to the local economy. 4640 (5%) are noncontributers.
Points of Interest
I̽lö Qüeǟ Med makes use of canals for some of its streets. Locals often fish in the canals.
POI
History
A vast influx of newcomers over the last (6613 % 6)+1 years has greatly spiked I̽lö Qüeǟ Med's population. They may have been drawn by economic opportunities, or fled some pursuing peril, or been forcibly moved there by a ruler who wanted to dilute the existing native cohesion. The natives may not have the resources or opportunities to integrate these newcomers, and it may be that the new population has no desire to stay longer than is necessary.
The the a gem of Invocation, an a gem imbued with potent amounts of Invocation energies was created in I̽lö Qüeǟ Med by in time immemorial, reportedly some time during the early 2nd century.